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Baby Seal Completed by PolyMune Baby Seal Completed by PolyMune
It would seem I have an admirer...who liked baby seal and used it to model their own. I'm all for inspiring, but as I instructed them if you are planning on selling work you used from someone else, credit the individual first and ask for permission prior to the work. It'll save you a lot of headache. I have added a disclaimer on this piece below, didn't think I needed too but alas it seems times are changing :lol: You are free to use this as reference provided you a) Credit me and KEEP those credits and b)you ask prior. I really don't mind, but I'd prefer you ask permission first so I can see it

So baby seal is completed! I took some crit's and applied it to the model to make him better. (The snout is detailed a bit more for stylistic purposes to match the other seals )

He ended up being 690 tri's, with 4 diffuse/spec maps and 3 alpha's. 1 For his body, and three for his eyes to change his expressions. I realized I should've did his mouth similarly but I'll know that for next time.

I rendered him in the Marmoset Toolbag to have it look as close to the toon shader I'm using in Unity for him as possible. I also have multiple positions on this sheet to show off the model and wireframe. The pose you see him in is his default pose.

Baby Seal is fully rigged, textured and animated by me.
He will be used in an upcoming game that I'm hoping to release by the end of this year.

Going to post some 2D promotional work for the game too soon to show how closely to the concept work I made him.

Enjoy Baby Seal! Any crit's I'll apply to the next project, I'm calling this one done before I tweak it forever :giggle:

Baby seal (c) ^PolyMune
Modeled, rigged and animated in Maya 2011
Maps created using Photoshop CS4
Rendered using Marmoset Toolbag 1.07
I guess i thought it went without saying but if you are going to use for reference, message me first. I normally don't mind unless a company owns the copyright, but ask first you'll get better results.
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:icon3dsud:
3DSud Featured By Owner Jul 20, 2013  Hobbyist Digital Artist
Hello,

I would like thank you because your modelsheet helped me a lot to model my cartoon baby seal :  3dsud.deviantart.com/art/Carto...
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:iconpolymune:
PolyMune Featured By Owner Jul 22, 2013  Professional Digital Artist
I have been pondering how to respond to this for the last couple days.

Thank you for at least crediting me in your comments (though you should also credit me in the comments of where you are selling it as well).

I would recommend in the future if you are going to use someone's work as a reference and plan on selling said work afterwards, it's best to contact them prior to modeling and ask permission first. For all you know this model could've been copyrighted by a big name company and you'd get sued for using it as a ref. for your work.

I do have my work copyrighted so i would ask for the next time, please ask before using. :)
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:icon3dsud:
3DSud Featured By Owner Jul 22, 2013  Hobbyist Digital Artist

Salut Michelle...

 

En fait, le lien, c'est  juste un clin d'œil d'un artiste francophone vers un autre artiste francophone..

Car, je pense, que tu reconnaitras toi-même, nos deux modèles 3D de bébés phoque n'ont rien commun.

J'ai juste utilisé ton modelsheet pour tailler les 10 premiers polygones de ma primitive de départ, et puis j'ai utilisé mon

propre modelsheet, car j'avais besoin de vue parfaitement à l'échelle...Mais bon, j'aurais pu partir de n'importe quelle photo d'un bébé phoque sur le net, le résultat aurait été identique.

Donc tu comprendras que ton lien n'a pas à apparaitre sur les sites ou je vends mes modèles, car cela pourrait semer la confusion dans l'esprit des acheteurs, qui pourraient croire que le résultat final correspond à celui de ton modèle 3D. 

Mais ne t'inquiète pas, je ne m'inspirerai en aucun cas de tes créations à l'avenir, ca fait plus de 3 ans que j'arrive à m'en passer,  je devrais pouvoir continuer :D

 

Ha oui, j'ai également supprimé le lien sur l'image de DA , tu comprends, je ne voudrais pas faire tâche parmi tes chef d'œuvres, au risque que tu me réclames des dommages et intérêts

Encore toutes mes excuse ..

 

Bonne continuation

 

Eric.

 

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:iconpolymune:
PolyMune Featured By Owner Jul 22, 2013  Professional Digital Artist
Tout simplement parce que vous supprimez les commentaires sur votre page ne ​​signifie pas qu'il ya des preuves de vous admettre que vous avez copié / utilisé mon travail ici. Vous voudrez peut-être réévaluer votre position parce que maintenant vous êtes à la recherche comme un voleur malhonnête.

Vous dites que vous avez utilisé mon travail, en tant que tel me créditer et ont été pour me remercier de ma feuille. Quand j'ai fait mon travail est protégé par copyright vous avez paniqué et essayé de le cacher.
La preuve est dans le pudding. Vous avez essayez de copier mon modèle, mais sans succès il ya des similitudes. J'ai apprécié votre honnêteté bien me contacter avant d'utiliser mon travail aurait été la chose la plus légale de le faire. Vous dites que vous auriez pu utiliser un sceau au hasard? cher ami, pourquoi avez-vous admettez ici et avant que vous avez utilisé le mien?

Dans tous les cas, essayez de le cacher tout ce que vous aimeriez voir, mais la preuve est toujours là et copié pour mes dossiers indépendamment. Vous auriez mieux fait d'excuses, a quitté le crédit up, le crédit dans le modèle de vente que vous avez utilisé mon travail comme référence, comme vous avez admis que vous avez fait et en finir avec elle. Je pense que je vais être assez gentil pour vous dans le fait que je ne suis pas gifler vers le bas une action en justice pour cela et vous donne juste un avertissement équitable. Comme je le disais j'ai fait ce modèle pour un jeu droits d'auteur, il serait dans votre intérêt de faire attention à l'avenir qui vous voulez copier à partir. J'ai peut-être été bon et juste souligné les erreurs, quelqu'un d'autre peut-être pas si gentil. Je pense qu'il est juste de dire que maintenant en raison de votre réponse d'essayer de dissimuler le fait que vous avez utilisé ce que je ne serai pas vous donne la permission à l'avenir.

Next time "friend" just apologize ;) it looks less shady of a character then this does. :lol: You just burned your bridge with this comment. 
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:iconglowandstar:
Glowandstar Featured By Owner Jan 29, 2013  Professional Artist
freaking, sealll!:'(
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:iconpolymune:
PolyMune Featured By Owner Jan 29, 2013  Professional Digital Artist
lol
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:icongarvals:
Garvals Featured By Owner Jan 12, 2013   Digital Artist
Cool!
PS:
One day i was trapped on Youtube watching baby seal videos all day :D
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:iconpolymune:
PolyMune Featured By Owner Jan 12, 2013  Professional Digital Artist
thank you!
It's funny you mentioned that, I did watch a lot of baby seal videos and images when I made these little guys, I find Seals sooo adorable.

Then..while searching up baby seal videos i found this cute otter video - [link] i warn you it's adorable :stare:

aren't they the best :D
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:iconamaterasu111:
amaterasu111 Featured By Owner Nov 28, 2012   Digital Artist
Look at those expressions, it's so cute! :3
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:iconpolymune:
PolyMune Featured By Owner Nov 28, 2012  Professional Digital Artist
thank you! Glad you like it :)
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:iconamaterasu111:
amaterasu111 Featured By Owner Nov 29, 2012   Digital Artist
You're welcome! :)
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:iconmacawnivore:
macawnivore Featured By Owner Nov 19, 2012  Hobbyist General Artist
Baybeee!
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:iconpolymune:
PolyMune Featured By Owner Nov 21, 2012  Professional Digital Artist
doesn't it just make you want to cuddle it?
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:iconblind-dancer:
blind-dancer Featured By Owner Nov 15, 2012  Hobbyist Digital Artist
Awesome! will he grow up to be adult so I can eat? ;)
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:iconpolymune:
PolyMune Featured By Owner Nov 16, 2012  Professional Digital Artist
lol! maybe some day :giggle:
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:iconangelbless:
AngelBless Featured By Owner Nov 14, 2012   Digital Artist
Aww, he's so cute! I love his smily expression ^.^ He looks so squishy I bet you could use him as a cuddly cushion all day and night X3
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:iconpolymune:
PolyMune Featured By Owner Nov 16, 2012  Professional Digital Artist
thank you :D i was really trying to make him as cute as possible i'm glad i accomplished that.
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:iconkimicatdemon:
kimicatdemon Featured By Owner Nov 9, 2012  Hobbyist Digital Artist
Oh my fjkafhljkshkjhlk I want to cuddle it and take it home with meee... ;A;
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:iconpolymune:
PolyMune Featured By Owner Nov 16, 2012  Professional Digital Artist
go right ahead, i'm sure he'd love the huggles <3
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:iconicondevco:
IconDevco Featured By Owner Nov 9, 2012  Hobbyist Digital Artist
cute
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:iconpolymune:
PolyMune Featured By Owner Nov 16, 2012  Professional Digital Artist
thanks!
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:iconlittle-katydid:
Little-Katydid Featured By Owner Nov 8, 2012
So cute! Do you have a video of him showing his rigg?
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:iconpolymune:
PolyMune Featured By Owner Nov 8, 2012  Professional Digital Artist
Not his rig, no. It's a very basic one using simple controllers and nothing really above beginner/novice rigging so I didn't think to make one though I could. If you are interested though, I was thinking about showing how I do that as a video tutorial on a character. I'm thinking of rendering out an animation video of cycling through his animations soon or I may just do a video of in game footage instead lol. I haven't quite decided yet. But thank you!
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:iconlittle-katydid:
Little-Katydid Featured By Owner Nov 8, 2012
A video tutorial would be nice. :nod: I remember in my rigging class I barely pass. Partly because the class was so fast paced and there was so much to learn.
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:iconpolymune:
PolyMune Featured By Owner Nov 8, 2012  Professional Digital Artist
Well i can help with the basics for sure, but when it comes to advanced stuff i'm still needing to learn a lot more. So yea i'll definitely set one up and if it helps even a little bit, it'll be 100% worth it.

I think with rigging because it's so math/program oriented, slower more visuals is the best. My teacher was quick too and pumped out way too much information in a short span. It's overwhelming, for such a technical portion. At least it was for me anyway.
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:iconsatsumo:
Satsumo Featured By Owner Nov 8, 2012  Professional Traditional Artist
Definitely improved, love the expressions. Depending on the rendering system, you could put the all the alpha's into one image and change UV's to show different expressions.
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:iconpolymune:
PolyMune Featured By Owner Nov 8, 2012  Professional Digital Artist
I'm using Unity and I think you can do that pretty easily. Figured that'd make it much easier to cycle through the expressions written with scripts to happen at certain instances.
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:iconsaeedtheaceofspades:
SaeedTheAceofSpades Featured By Owner Nov 8, 2012  Student General Artist
Time to go clubbing. Where be my drunken sailor buddies. (That means nice job)
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:iconpolymune:
PolyMune Featured By Owner Nov 8, 2012  Professional Digital Artist
Lol!! This comment made my day
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Nov 8, 2012  Professional Digital Artist
This looks much stronger without the UV stretching. Very, very cute design.
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:iconpolymune:
PolyMune Featured By Owner Nov 8, 2012  Professional Digital Artist
Thank you very much ! :D
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